On Stompstart by 19 July 2019 · Tokyo · Japan

Exvision.

A University of Tokyo lab spin-off that pitched a high-speed gesture camera, then became a wholly owned Nikon subsidiary in 2021.

Hardware

Timeline

  1. On record

    株式会社エクスビジョン was founded.

    On record · Announced
    jp.nikon.com
  2. On record

    Exvision launched ZKOO on Kickstarter with a $15,000 goal, $60 early-bird price and $120 planned retail price.

    On record · Announced
    prnewswire.com
  3. Acquired

    Nikon SBI Innovation Fund, Nikon's private fund, acquired all of Exvision's shares.

    Acquisition · Announced
    jp.nikon.com
  4. Listing page saved

    The Wayback Machine saved this listing page.

    The saved page ↗
  5. Acquired

    Nikon acquired 100% of the shares and Exvision became a wholly owned subsidiary.

    Acquisition · Announced
    jp.nikon.com
  6. Site checked

    The product's site was live.

  7. Listed on Stompstart

    “The gesture tracking camera that works with a broad range of platform and allows you to gesture-play”

As listed on Stompstart

Listing date unconfirmed · page saved 19 July 2019 · Public Beta

“The gesture tracking camera that works with a broad range of platform and allows you to gesture-play”

ZKOO is the first gesture tracking camera based on Hi-Speed Vision, which leverages images taken at much higher frame rate than standard video. As it perfectly reproduces multi-touch UI, it works with a broad range of host devices, including PC, Tablet, Set Top Box, OTT Box, Game Console and Smart TV. Since it does not require game to be modified, out of the box, you can gesture-play hundreds of existing games and apps.

For
Consumers, Developers
Topics
Consumer goods
Location
Tokyo · Japan
zkoocamera.com ↗youtube.com/watch ↗facebook.com/ZKOO-886299021465626 ↗twitter.com/ZKOO_exvision ↗linkedin.com/company/exvision-japan- ↗crunchbase.com/organization/exvision ↗

In our words: The listing presented ZKOO, which Exvision called the first gesture tracking camera based on its Hi-Speed Vision technology. It mimicked multi-touch so people could gesture-play existing games and apps on PCs, tablets, set-top boxes, consoles and smart TVs without modification.

See the saved page ↗

Stories

ShortA University of Tokyo gesture camera, and the company Nikon keptRead the story

Sources

  1. jp.nikon.com
  2. jp.nikon.com
  3. prnewswire.com
  4. exvision.co.jp

Details

Publication record
Release
sha256:53917a2ce62eb634125c1ff362d7740ab64feae2d83ad7e0e2c6da3fde426fcd
Revision
sha256:0cbe58f9a3626051164ac24bcbbb20fb6c02b3398659abf24ebb6e82cb219178

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